CGSize
is encoded to an array by default. I would like to encode it to [String: Float]
(i.e. ["width": 10, "height": 20]
). Is there a way to override the default encoding/decoding behavior? Of course, as a workaround, I can define my own Dimension
type and use that instead. I am just curious to know.
Swift - Override default encoding/decoding
592 views Asked by Jack Guo At
1
There are 1 answers
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There is no supported way to outright override the encoding format for a given type you don't own; there are hacks that you can apply to override some types within your own module, but they're fragile and not worth employing.
If you use a 3rd-party encoder/decoder combo that isn't
Foundation.JSONEncoder
/Foundation.JSONDecoder
, it may offer an override facility similar to encoding/decoding strategies supported by Foundation, but that is dependent on the tools you're using.The "official" way to do this would be to either wrap
CGSize
in a type you do own (as you suggest) and implementinit(from:)
/encode(to:)
there, or overrideinit(from:)
/encode(to:)
for all of the types that useCGSize
(but this can get pretty tedious).