I'm using some external codes from google in my new Swift 2.0 project that required "libz.dylib" in earlier versions. After updating to the new Xcode / the new SDK.
Xcode is now unable to import the libz.dylib and throws some errors
Undefined symbols for architecture i386: "_deflate", referenced from: +[GAICompressionUtil gai_dataByCompressingBytes:length:compressionLevel:mode:] in libGoogleAnalyticsServices.a(GAICompressionUtil.o) "_deflateEnd", referenced from: +[GAICompressionUtil gai_dataByCompressingBytes:length:compressionLevel:mode:] in libGoogleAnalyticsServices.a(GAICompressionUtil.o) "deflateInit2", referenced from: +[GAICompressionUtil gai_dataByCompressingBytes:length:compressionLevel:mode:] in libGoogleAnalyticsServices.a(GAICompressionUtil.o) "_inflate", referenced from: +[GAICompressionUtil gai_dataByInflatingBytes:length:isRawData:] in libGoogleAnalyticsServices.a(GAICompressionUtil.o) "_inflateEnd", referenced from: +[GAICompressionUtil gai_dataByInflatingBytes:length:isRawData:] in libGoogleAnalyticsServices.a(GAICompressionUtil.o) "inflateInit2", referenced from: +[GAICompressionUtil gai_dataByInflatingBytes:length:isRawData:] in libGoogleAnalyticsServices.a(GAICompressionUtil.o) ld: symbol(s) not found for architecture i386 clang: error: linker command failed with exit code 1 (use -v to see invocation)
When looking through the available packages in the "build phase" settings I can find "libz.tbd" which seems to be the replacement for the libz.dylib. When importing this lib the linker error stays the same but I get this additional warning:
warning: skipping file '/Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator9.0.sdk/usr/lib/libz.tbd' (unexpected file type 'text' in Frameworks & Libraries build phase)
What to do?
I had the same problem. I found some kind of way around.