supportedInterfaceOrientationsForWindow seems do not work anymore?

448 views Asked by At

Our app's device orientation is only portrait, but have one video player view which need to rotate to landscape and rotate back;

I try to use supportedInterfaceOrientationsForWindow method in AppDelegate, but it seems not work anymore?

Xcode 8.3.3, iOS 10.3.2, Deployment Targit is 8.0.

Need I paste the code?

1

There are 1 answers

0
Harrison Friia On

If you're making use of the window method parameter, try using self.window instead. During rotation, window is a _UIInteractiveHighlightEffectWindow and might not be what you need.

I have code in supportedInterfaceOrientationsForWindow that returns different UIInterfaceOrientationMask values depending on which view controller is visible. When finding the visible view controller on the window method parameter during a segue from a portrait view controller to a landscape view controller, the visible view controller was always a generic UIViewController class with no navigation controller, parent view controller, child view controllers, or subviews.

When using self.window instead, the visible view controller was the one I expected (one of the view controllers that needed to be displayed in landscape).

Here's an example of the difference between window and self.window when the method is called during rotation:

(lldb) po window.debugDescription
"Optional(<_UIInteractiveHighlightEffectWindow: 0x106325960; frame = (0 0; 667 375); hidden = YES; gestureRecognizers = <NSArray: 0x1c4444a40>; layer = <UIWindowLayer: 0x1c4235c60>>)"

(lldb) po self.window.debugDescription
"Optional(<UIWindow: 0x106409840; frame = (0 0; 667 375); autoresize = W+H; gestureRecognizers = <NSArray: 0x1c0054c40>; animations = { position=<CABasicAnimation: 0x1c02323c0>; bounds.origin=<CABasicAnimation: 0x1c0232480>; bounds.size=<CABasicAnimation: 0x1c02324a0>; }; layer = <UIWindowLayer: 0x1c0223a00>>)"