I am totally not getting this, because I have used this library in Xamarin apps for several years.
I have this base class that contains properties common in all db items:
public class BaseItem
{
[PrimaryKey, AutoIncrement]
public int ID { get; set; } = 0; // SQLite ID
public long CreatedTimeSeconds { get; set; } = DateTime.Now.ToUnixTimeSeconds();
public long ModifiedTimeSeconds { get; set; } = DateTime.Now.ToUnixTimeSeconds();
}
Now, I derive from it:
[Table("CategoryTable")]
public class Category : BaseItem
{
public int CategoryTypeID { get; set; } = (int)CategoryType.Invalid;
public string Name { get; set; } = string.Empty;
public string Description { get; set; } = string.Empty;
}
Here's a simplified version of what I'm seeing:
public class DBWorld
{
ISQLiteService SQLite { get { return DependencyService.Get<ISQLiteService>(); } }
private readonly SQLiteConnection _conn;
public DBWorld()
{
_conn = SQLite.GetConnection("myapp.sqlite");
}
public void TestThis()
{
_conn.CreateTable<Category>();
var category = new Category();
category.Name = "This Should Work";
int recCount = connection.Insert(category);
// at this point recCount shows as 1, and category.ID shows as zero.
// I thought Insert was supposed to set the autoincrement primary key
// regardless, it should be set in the database, right? So...
var categoryList = connection.Query<Category>($"SELECT * FROM {DBConstants.CategoryTableName}");
// at this point categoryList[0] contains all the expected values, except ID = 0
}
}
I am obviously missing something, but for the life of me, I can't figure out what...
Like so many other bizarre things that happen in the Visual Studio Xamarin world, when I went back later, this worked the way all of us expect. I guess Visual Studio was just tired and needed to be restarted.