Socket programming - API doubt

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There was this question posted in class today about API design in socket programming.

Why are listen() and accept() provided as different functions and not merged into one function?

Now as far as I know, listen marks a connected socket as ready to accept connections and sets a max bound on the queue of incoming connections. If accept and listen are merged, can such a queue not be maintained?

Or is there some other explanation?

Thanks in advance.

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Bert F On BEST ANSWER
  • listen() means "start listening for clients"
  • accept() means "accept a client, blocking until one connects if necessary"

It makes sense to separate these two, because if they were merged, then the single merged function would block. This would cause problems for non-blocking I/O programs.

For example, lets take a typical server that wants to listen for new client connections, but also monitor existing client connections for new messages. A server like this typically uses a non-blocking I/O model so that it is not blocked on any one particular socket. So it needs a way to "start listening" on the server socket without blocking on it. Once listening on the server socket has been initiated, the server socket is added to the bucket of sockets being monitored via select() (called poll() on some systems). The select() call would indicate when there is a client pending on the server socket. Then the program can then call accept() without fear of blocking on that socket.

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Nikolai Fetissov On

listen(2) makes given TCP socket a server socket, i.e. creates a queue for accepting connection requests from the clients. Only the listening side port, and possibly IP address, are bound (thus you need to call bind(2) before listen(2)). accept(2) then actually takes such connection request from that queue and turns it into a connected socket (four parts required for two-way communication - source IP address, source port number, destination IP address, and destination port number - are assigned). listen(2) is called only once, while accept(2) is usually called multiple times.

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jweyrich On

Under the hood, bind assigns an address and a port to a socket descriptor. It means the port is now reserved for that socket, and therefore the system won't be able to assign the same port to another application (an exception exists, but I won't go into details here). It's also a one-time-per-socket operation.

Then listen is responsible for establishing the number of connections that can be queued for a given socket descriptor, and indicate that you're now willing to receive connections.

On the other hand, accept is used to dequeue the first connection from the queue of pending connections, and create a new socket to handle further communication through it. It may be called multiple times, and generally is. By default, this operation is blocking if there are no connections in the queue.

Now suppose you want to use an async IO mechanism (like epoll, poll, kqueue, select, etc). If listen and accept were a single API, how would you indicate that a given socket is willing to receive connections? The async mechanism needs to know you wish to handle this type of event as well.

With quite different semantics, it makes sense to have them apart.