I'm trying to snap YakYak, the popular cross-platform Google Hangouts client, because the devs haven't bothered to package it and I thought it could benefit from having a Snap. Because it's mostly written in CoffeeScript/NodeJS,I thought it had better use the NodeJS Snapcraft plugin. But for some reason, whenever I try to run snapcraft prime
, as per step 4 in the Ubuntu Tutorials tutorial,, it outputs the following:
Preparing to pull yakyak
Pulling yakyak
Cloning into '/home/sam/Documents/Code/Active Projects/parts/yakyak/src'...
remote: Counting objects: 8261, done.
remote: Total 8261 (delta 0), reused 0 (delta 0), pack-reused 8260
Receiving objects: 100% (8261/8261), 12.41 MiB | 2.26 MiB/s, done.
Resolving deltas: 100% (6249/6249), done.
Downloading 'node-v6.10.2-linux-x64.tar.gz'[==============================] 100%
npm --cache-min=Infinity install
/tmp/tmp4fqy7jgb: 3: export: Projects/stage/usr/share/perl5/: bad variable name
Command '['/bin/sh', '/tmp/tmp4fqy7jgb', 'npm', '--cache-min=Infinity', 'install']' returned non-zero exit status 2
I have both NodeJS and NPM on my computer. The only strange thing I've seen about either of these is that whenever I run a command about installing or upgrading anything with NPM, at some point it always outputs npm is set to manually installed
. I also have my snapcraft.yaml file attached here, should you wish to see it.