Should I split Xcode project into Swift packages or traditional Xcode targets?

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I have started modularizing Xcode project into multiple smaller Swift packages. I am wondering whether I should have used Xcode targets instead. The reason why I am asking this question is because I read Sppotify's article about their newly open-sourced XCRemoteCache tool. It specifically mentions that Xcode projects should be modularized into multiple Xcode targets due to caching of build artifacts. I am interested to know whether these two approaches have similar impact on caching of build artifacts. So what are the pros and cons of these two approaches?

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