Animating shapekeys is a way to animate a mesh without an armature modifier (shapekeys). like this
is there a way to export this animation in javafx?
Shapekeys from blender to javafx
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Changing 3d points by listening an integer property
in this aproach
.getPoints()observable list values are replaced when an integerproperty value changes over time because that property is in a keyvalue and that key is played in a timeline from value 0 to 22 in one second each . so it's 22 fps . the blender object was exported in obj format and transformed to javafx meshview class with 3dViewerThis is a functional single class javafx app you can try
App.java