settings bundle - default value behaviour?

2.8k views Asked by At

I have created a settings bundle with a single preference value, a text field with a default value.

When my application launches and I retrieve the value it is null. Do I have to manually code the value to use before the user has provided a value?

Also if the user does to the preferences screen and enters the text field then leave it without making any changes the value will not be set ... the user has to actually change the value for it to be saved, is this correct?

3

There are 3 answers

2
Steven Fisher On BEST ANSWER

No, don't do that.

There's a function for this:

id userDefaults = [NSUserDefaults standardUserDefaults];
[userDefaults registerDefaults: defaultSettings];

You can build the parameter by iterating all the sub keys of PreferenceSpecifiers in your settings plist file.

Something like this:

- (NSDictionary *)readDefaultSettingsFromPlist: (NSString *)inPath;
{
    id mutable = [NSMutableDictionary dictionary];
    id settings = [NSDictionary dictionaryWithContentsOfFile: inPath];
    id specifiers = [settings objectForKey: @"PreferenceSpecifiers"];
    for (id prefItem in specifiers) {
        id key = [prefItem objectForKey: @"Key"];
        id value = [prefItem objectForKey: @"DefaultValue"];
        if ( key && value ) {
            [mutable setObject: value
                        forKey: key];
        }
    }
    return [NSDictionary dictionaryWithDictionary: mutable];
}
0
saadnib On

You can check in your app if you are getting null for key then you can use your own default value.

0
Binks On

It seems the default value is shown in the Settings App, but is not automatically stored in NSUserDefaults standardUserDefaults. So if you find a nil value you should set the default value explicitly.

Something like this:

+ (NSString *)userDefaultStringForKey:(NSString *)key defaultValue:(NSString *)def {
    NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
    NSString *val = [defaults stringForKey:key];
    if (val == nil && def != nil) {
        val = def;
        [defaults setObject:val forKey:key];
    }
    return val;
}