I have seen this examlpe in a book , and is working fine but the only problem coming up is that the Background Does not turns black on First Call to Paint, When clearCounter become == 5, and then the screen is Cleared and again when Painting Starts, then the Background is turned Black.
public class apletprg extends JApplet implements ActionListener
{
int clearCounter;
Timer t;
public void init(){
setBackground(Color.black);
clearCounter = 0;
Timer t = new Timer(1000, this);
t.start();
}
public void paint(Graphics g)
{
setBackground(Color.black);
clearCounter++;
Graphics2D g2 = (Graphics2D) g;
if (clearCounter == 5){
g2.clearRect(0, 0, 500, 400);
clearCounter=0;
}
for (int i = 1; i <= 40; i++) {
Color c = chooseColor();
g2.setColor(c);
Font f = chooseFont();
g2.setFont(f);
drawJava(g2);
}
}
public void actionPerformed(ActionEvent ae){
repaint();
}
public Color chooseColor(){
int r= (int) (Math.random() * 255);
int g= (int) (Math.random() * 255);
int b= (int) (Math.random() * 255);
Color c = new Color(r,g,b);
return c;
}
public Font chooseFont(){
int fontChoice = (int) (Math.random() * 4) + 1;
Font f = null;
switch (fontChoice) {
case 1: f = new Font("Serif", Font.BOLD + Font.ITALIC, 20);break;
case 2: f = new Font("SansSerif", Font.PLAIN, 17);break;
case 3: f = new Font("Monospaced", Font.ITALIC, 23);break;
case 4: f = new Font("Dialog", Font.ITALIC, 30);break;
}
return f;
}
public void drawJava(Graphics2D g2){
int x = (int) (Math.random() * 500);
int y = (int) (Math.random() * 400);
g2.drawString("Adnan", x, y);
}
}
I Know that the Init () is called only once at the Start , but Why is that not able to change the Background at start?
Resolved the ProbleBy Just Adding One more Variable and Calling the ClearRect() at the Start of painting and to ensure that This will be Called only once , by the Help of Newly Added Variable.
public void init(){