Serialising large vector<bool> using boost serialization

712 views Asked by At

I have the following test code:

#include <vector>
#include <sstream>

#include <boost/archive/binary_oarchive.hpp>
#include <boost/archive/binary_iarchive.hpp>
#include <boost/serialization/vector.hpp>
#include <boost/serialization/map.hpp>
#include <boost/archive/text_oarchive.hpp>
#include <boost/archive/text_iarchive.hpp>

class MyObject
{
public:
    MyObject()
        : m_width(0)
        , m_height(0)
        , m_data()
    {
    }

    MyObject(int width, int height)
        : m_width(width)
        , m_height(height)
    {
        m_data.resize(m_width * m_height);
        for (std::vector<bool>::iterator iter = m_data.begin(); iter != m_data.end(); ++iter)
            *iter = 1; // This could be 1 or 0 but I'm setting it to 1 for simplicity.
    }

private:
    friend class boost::serialization::access;
    template<class Archive>
    void serialize(Archive& archive, const unsigned int version)
    {
        archive & m_width;
        archive & m_height;
        archive & m_data;
    }

private:
    int m_width;
    int m_height;
    std::vector<bool> m_data;
};

int main()
{
    int width = 1000;
    int height = 1000;

    MyObject original(width, height);
    std::stringstream outputStream(std::ios_base::binary | std::ios_base::out | std::ios_base::in);
    boost::archive::binary_oarchive outputArchive(outputStream, boost::archive::no_header);
    outputArchive << original;

    const std::string& originalData = outputStream.str();
    int size = originalData.size();
    char *data = new char[size];
    memcpy(&data[0], originalData.c_str(), size);

    std::string buffer;
    buffer.insert(0, &data[0], size);
    std::stringstream inputStream(buffer, std::ios_base::binary | std::ios_base::out | std::ios_base::in);
    boost::archive::binary_iarchive inputArchive(inputStream, boost::archive::no_header);

    clock_t begin = clock();

    MyObject restore;
    inputArchive >> restore;

    clock_t end = clock();
    std::cout << "Elapsed seconds: " << double(end - begin) / CLOCKS_PER_SEC;

    delete [] data;

    return 0;
}

On my PC:

  1. when "width" and "height" = 100 ==> Elapsed seconds = 0.238
  2. when "width" and "height" = 1000 ==> Elapsed seconds = 23.616

What can I do to speed things up for case 2?

0

There are 0 answers