I am trying to learn WebGL using the popular Scene.JS library which apparently suits my application more than three.js(scientific visualization). However there seems to be a dearth of tutorials and learning resources for it. Can someone point me to some good ones? I could find some fairly good ones for three.js but none for scene.js!
http://scenejs.org/examples.html seems to be only place with examples. But it has quite a lot of examples that are also pretty well commented. Also there is github repo (xeolabs/scenejs) so if you encounter some problem there might be an explanation of how to resolve it on Issue section on github.
Node-like structure of engine is not that intuitive as Three.js' structure( aldo it has it's own advantages) so it's not being used very much.
Hope this helps.