I ve got the following class and I want to write some Spec test cases, but I am really new to it and I don't know how to start. My class do loke like this:
class Board{
val array = Array.fill(7)(Array.fill(6)(None:Option[Coin]))
def move(x:Int, coin:Coin) {
val y = array(x).indexOf(None)
require(y >= 0)
array(x)(y) = Some(coin)
}
def apply(x: Int, y: Int):Option[Coin] =
if (0 <= x && x < 7 && 0 <= y && y < 6) array(x)(y)
else None
def winner: Option[Coin] = winner(Cross).orElse(winner(Naught))
private def winner(coin:Coin):Option[Coin] = {
val rows = (0 until 6).map(y => (0 until 7).map( x => apply(x,y)))
val cols = (0 until 7).map(x => (0 until 6).map( y => apply(x,y)))
val dia1 = (0 until 4).map(x => (0 until 6).map( y => apply(x+y,y)))
val dia2 = (3 until 7).map(x => (0 until 6).map( y => apply(x-y,y)))
val slice = List.fill(4)(Some(coin))
if((rows ++ cols ++ dia1 ++ dia2).exists(_.containsSlice(slice)))
Some(coin)
else None
}
override def toString = {
val string = new StringBuilder
for(y <- 5 to 0 by -1; x <- 0 to 6){
string.append(apply(x, y).getOrElse("_"))
if (x == 6) string.append ("\n")
else string.append("|")
}
string.append("0 1 2 3 4 5 6\n").toString
}
}
Thank you!
I suggest you throw all that code out -- well, save it somewhere, but start from zero using TDD.
The Specs2 site has plenty examples of how to write tests, but use TDD -- test driven design -- to do it. Adding tests after the fact is suboptimal, to say the least.
So, think of the most simple case you want to handle of the most simple feature, write a test for that, see it fail, write the code to fix it. Refactor if necessary, and repeat for the next most simple case.
If you want help with how to do TDD in general, I heartily endorse the videos about TDD available on Clean Coders. At the very least, watch the second part where Bob Martin writes a whole class TDD-style, from design to end.
If you know how to do testing in general but are confused about Scala or Specs, please be much more specific about what your questions are.