This is my 3rd subsequent post about Magick++ even though I spend tons of effort trying to deal with it myself.
I have this program:
int main( int argc, char ** argv)
{
// Initialize ImageMagick install location for Windows
InitializeMagick(*argv);
try {
Image button;
Geometry size = Geometry(10,10);
button.size(size);
button.write("button_out.png");
}
catch( exception &error_ )
{
cout << "Caught exception: " << error_.what() << endl;
system("Pause");
return 1;
}
/*
*/
return 0;
}
As you can see all I'm trying to do is to save 10x10 empty image to a png file. Unfortunately, Magick++ can't do that:
Caught exception: stripes.exe: no encode delegate for this image format `' @ err
or/constitute.c/WriteImage/1167
Pokračujte stisknutím libovolné klávesy...
That's a big disappointment. I spent six hours getting the library to work to end up with this. But I think Magick++ is capable of doing it, eventually. Therefore the question is, what have I done wrong?
Should I somewhere include/require/load some module that allows PNG
saving?
Did you put DLL's in your binary folder? You know that PNG is compressed by zlib, right? For example: when you using SDL library and you use PNG's you need to put zlib and libpng DLL's in bin folder to allow program reading and writing PNG files.