There's a HUGE problem in my code wherein I am loading a font in my assets\fonts\ folder from a custom TextView class. The first problem is that it crashes on 4.0 devices with the exception Caused by: java.lang.RuntimeException: native typeface cannot be made. I was using the same process here with the method:
public class MyTextView extends TextView {
public MyTextView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public MyTextView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public MyTextView(Context context) {
super(context);
}
public void setTypeface(Typeface tf, int style) {
if (style == Typeface.BOLD) {
super.setTypeface(Typeface.createFromAsset(
getContext().getAssets(), "fonts/hirakakupronbold.ttf"));
} else if (style == Typeface.ITALIC) {
super.setTypeface(Typeface.createFromAsset(
getContext().getAssets(), "fonts/hirakakupronitalic.ttf"));
} else {
super.setTypeface(Typeface.createFromAsset(
getContext().getAssets(), "fonts/hirakakupron.ttf"));
}
}
}
Notice that I'm using the extension .ttf, and I found that this is causing the RunTimeException. So I converted the respective fonts with a .otf extensions, and now it runs already in 4.0 devices but has memory leaks basing here. There are workarounds here but I don't know how to use/call it. Any help would do, thank you.
Okay, so I finally figured that instantiating a
TypeFaceobject inside aTextViewclass would cause so much load each time that sameTextViewis instantiated. This caused my app to lag and resulted toOutOfMemoryExceptioneventually. So what I did was to create a different customTypeFaceclass that would call my fonts from the assets so that it instantiates from theTypeFaceclass and not from theTextViewclass.Here's my TypeFaces class:
And the custom TextView class:
Notice that I'm now calling
getTypeFacemethod fromTypeFacesclass here.