Can we run renderscript programs on MALI gpu on Juno board ? I guess we need renderscript drivers for gpu. Am i right.Can someone brief on the big picture of this scenario(like what are the hardware/software components involved,and function of each)?
1
There are 1 answers
Related Questions in RENDERSCRIPT
- Debugging Windows Services while starting
- Error in Calling some service in WCF Client
- i want to create a service that does the login functionality?
- I run an EXE program from a Windows Service but I can't see form C#?
- Android check WIFI status (disconnected or user changed WIFI)
- Having two sequential steps running within a windows service
- Approach for performing long running tasks in .NET
- android - How to get a iBecon detection state when I kill app from Background?
- Symfony2 global function in entity
- Return more that one entity in RESTful response?
Related Questions in MALI
- Debugging Windows Services while starting
- Error in Calling some service in WCF Client
- i want to create a service that does the login functionality?
- I run an EXE program from a Windows Service but I can't see form C#?
- Android check WIFI status (disconnected or user changed WIFI)
- Having two sequential steps running within a windows service
- Approach for performing long running tasks in .NET
- android - How to get a iBecon detection state when I kill app from Background?
- Symfony2 global function in entity
- Return more that one entity in RESTful response?
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
Popular Tags
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
I'm pleased to say that the Juno driver is expected to be released by the end of January 2015.
The January release will support 32bit RenderScript bytecode only on the GPU driver. Applications (apk's) containing 64 bit RenderScript bytecode will run on the CPU driver. It's worth noting that an application built for Android SDK version less than 21 will only contain 32bit bytecode anyway. We expect to have 64 bit bytecode support on the GPU driver in February 2015.
I'll keep the thread here updated with further information.