I'm writing a console application used for UDP-based chat.
I have a class called App whose Super is ConsoleApplication (the "main" class) and a UDPInterface class whose Super is EasyUDPSocket. In the App class, there is a property called UDP whose type is UDPInterface (UDP As UDPInterface). In the Run event handler, there is this code:
StdOut.WriteLine(UDP.GetIP)
UDPInterface's method GetIP consists of the following code (return type is String):
return LocalAddress
LocalAddress is an EasyUDPSocket method that simply retrieves the internal IP.
The problem I'm having is that when I call UDP.GetIP, the program returns a NilObjectException. I need to use the UDPInterface class as a property so its properties work the same across all the methods inside App.
Objects must be instantiated using the New keyword prior to use. An object which hasn't been instantiated will always be
Nil
, and using a Nil object will always raise aNilObjectException
: