I'm trying to do some offscreen rendering onto a QImage (nothing special, just a few composited thumbnails) and am running into an issue where even new and supposedly blank QImages have some pretty serious noise:
The code to reproduce is fairly simple:
QImage image = new QImage(
(int) b.width(), (int) b.height(),
QImage.Format.Format_ARGB32);
painter.drawImage(0, 0, image);
(b
is just a QRectF
containing the bounds of the QGraphicsItem I'm painting onto)
Filling the new image doesn't seem to have any effect:
QPainter p = new QPainter(image);
p.fillRect(b, QColor.transparent);
p.end();
Filling it with any solid color (e.g. white) removes the noise, but unfortunately I need this particular image to be transparent. Is there some way to remove the noise?
I'm using Qt Jambi (4.7.1-beta) though I don't think that should make a huge difference.
From the docs for
QImage::QImage(int width, int height, Format format)
:So call
QImage::fill(uint pixelValue)
on your image after constructing it.