ptmalloc, tcmalloc, dmalloc, HOARD, or nedmalloc? (on iOS and Android game)

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I have a game that is a bit of a memory hog on the iPad from many small allocations. I have a custom game engine written in C++. Has anyone here successfully compiled one of these other allocators on iOS? Were there any gotchas? I'll let people know how my attempt goes.

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xgalaxy On

Not sure about Android, but nedmalloc works on iOS devices.