I am detecting the corners of a charuco Board with the standard board detector, which all works really well.
What Id like to do is to get the x and y with respect to the Charuco board axes and display it in a "virtual view". Currently I am using the rvecs and tvecs of a solvePnP with the IPPE method (it requires more than 6 points), but when I display it in the virtual view I alway have a lot of noise comming from the fact that due to inconsistent lighting, markers fade in and out of detection, with messes with the solvePnP algorithm.
I think using the crosshair would be a better way of determining x and y for this case
Does anyone has experience with this? Thanks in advance
example of what I would want:
I tried using SolvePnP and it got inconsistencies and noise coming from the lighting