I was curious to know what development tools do Xbox 360 and PS3 game developers use (I know that there are expensive SDK's to access professional development on these consoles).
So, do Xbox 360 devs use Visual Studio? And what version?
And what about PS3?
And what is the graphics API used on the PS3? Is it a variant of OpenGL?
Thanks.
Professional XBox 360 development is done with Visual Studio.
PS3 uses a proprietary compiler and IDE developed by a Sony subsidiary.
There is an OpenGL-like graphics library available on the PS3, but most major games use a lower-level API that speaks directly to the graphics hardware instead.