My .PSB file in photoshop has my character that is made up of vector shapes.I haven't rasterized it. When I import that .psb file to Unity , nothing shows. But if I rasterize it , it works. I want to use vector shapes without rasterizing so that I can make changes to it easily later on. Is there any way to do it ? or Am I just heading into wrong direction ?
Problem importing Vector shapes in .psb to Unity?
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Unity added SVG Support some time ago:
https://blogs.unity3d.com/2018/07/10/2018-2-is-now-available/#svg
But it's a package afaik. Go to Package Manager and download it. You may have to enable Preview Packages to be able to see it in the list.
I cannot guarantee that it will work with photoshop files out of the box.