I using premake as a build system and I have my Lua script but for some reason when I open my vs2022 and run it some things don't get made right. some of the projects and items have a red circle with a minus sign. and my sandbox project isn't in my directories at all.
Im using premake5-beta beta2
heres my lua script.
workspace "Almond"
architecture "x64"
configurations
{
"Debug",
"Release",
"Dist"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
project "Almond"
location "Almond"
kind "SharedLib"
language "C++"
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
files
{
"%{prj.name}/src/**.h",
"%{prj.name}/src/**.cpp"
}
filter "system:windows"
cppdialect "C++17"
staticruntime "On"
systemversion "latest"
defines
{
"AM_PLATFORM_WINDOWS",
"AM_BUILD_DLL"
}
postbuildcommands
{
("{COPY} %{cfg.buildtarget.relpath} ../bin/" .. outputdir .. "/Sandbox")
}
filter "configurations:Debug"
defines "AM_DEBUG"
symbols "On"
filter "configurations:Release"
defines "AM_RELEASE"
optimize "On"
filter "configurations:Dist"
defines "AM_DIST"
optimize "On"
project "Sanbox"
location "Sandbox"
kind "ConsoleApp"
language "C++"
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
files
{
"%{prj.name}/src/**.h",
"%{prj.name}/src/**.cpp"
}
includedirs
{
"Almond/src"
}
links
{
"Almond"
}
filter "system:windows"
cppdialect "C++17"
staticruntime "On"
systemversion "latest"
defines
{
"AM_PLATFORM_WINDOWS"
}
filter "configurations:Debug"
defines "AM_DEBUG"
symbols "On"
filter "configurations:Release"
defines "AM_RELEASE"
optimize "On"
filter "configurations:Dist"
defines "AM_DIST"
optimize "On"
Ive never used premake before but ive heard its simpler than cmake for beginner. "-thecherno"
You have 3 issues:
'd'
)postbuildcommands
:Following
postbuildcommands
should fix the issue:%[..]
is to make path relative to project correctly (take absolute path)%{!..}
is to force path to be absolute.