I have a pointcloud which bounds a true 3D object, is there any way to go from this unstructured pointcloud to a polyhedral? Do I need to mesh/triangulate first?
Does anyone know of a workflow and any functions to do this?
I have a pointcloud which bounds a true 3D object, is there any way to go from this unstructured pointcloud to a polyhedral? Do I need to mesh/triangulate first?
Does anyone know of a workflow and any functions to do this?