In my SpriteKit game several Sprites are moved by an impulse:
[sprite.physicsBody applyImpulse:vector]
Is it possible to stop the Sprites movement and then continue it on the designated route?
In my SpriteKit game several Sprites are moved by an impulse:
[sprite.physicsBody applyImpulse:vector]
Is it possible to stop the Sprites movement and then continue it on the designated route?
Try this,
mySpriteNode.paused = YES;