So I downloaded the following project to teach myself a little more about passing objects through views and such, and I've run into a little problem: https://github.com/rlgoldberg2/MyStore
My View Controllers
- DeviceViewController - home view, options to add or edit object from tableview row
- DeviceDetailViewController - where the editing or creation of an object occurs
On the Storyboard, I changed the transition-type between the two View Controllers from Model
to Push
(to enable to the glorious UINavigationBar that comes with the Navigation Controller). The adding of a new object to the UITableView works fine, but it's when I go from to the Home View and select an object to edit (from the UITableView), the object opens up blank in the Detail View - meaning the TextFields are blank. I believe I need to edit some code in the following little code snippet of the DeviceViewController to make it compatible with the Push transition?
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
// Get the new view controller using [segue destinationViewController].
// Pass the selected object to the new view controller.
if ([[segue identifier] isEqualToString:@"UpdateDevice"]) {
NSManagedObject *selectedDevice = [self.devices objectAtIndex:[[self.tableView indexPathForSelectedRow] row]];
DeviceDetailViewController *destViewController = segue.destinationViewController;
destViewController.device = selectedDevice;
}
So how do I fix this issue? Any ideas?
In the event that I am wrong - which I most likely am, and you don't feel the need to download the project for yourself, here is the entirety of DeviceViewController.m
:
//
// DeviceViewController.m
// MyStore
//
// Created by Richard Goldberg on 10/11/13.
// Copyright (c) 2013 Richard Goldberg. All rights reserved.
//
#import "DeviceViewController.h"
@interface DeviceViewController ()
@property (strong) NSMutableArray *devices;
@end
@implementation DeviceViewController
- (id)initWithStyle:(UITableViewStyle)style
{
self = [super initWithStyle:style];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Uncomment the following line to preserve selection between presentations.
// self.clearsSelectionOnViewWillAppear = NO;
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem;
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (NSManagedObjectContext *)managedObjectContext
{
NSManagedObjectContext *context = nil;
id delegate = [[UIApplication sharedApplication] delegate];
if ([delegate performSelector:@selector(managedObjectContext)]) {
context = [delegate managedObjectContext];
}
return context;
}
- (void)viewDidAppear:(BOOL)animated
{
[super viewDidAppear:animated];
// Fetch the devices from persistent data store
NSManagedObjectContext *managedObjectContext = [self managedObjectContext];
NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] initWithEntityName:@"Device"];
self.devices = [[managedObjectContext executeFetchRequest:fetchRequest error:nil] mutableCopy];
[self.tableView reloadData];
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
// Return the number of sections.
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
// Return the number of rows in the section.
return self.devices.count;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = @"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath];
// Configure the cell...
NSManagedObject *device = [self.devices objectAtIndex:indexPath.row];
[cell.textLabel setText:[NSString stringWithFormat:@"%@ %@", [device valueForKey:@"name"], [device valueForKey:@"version"]]];
[cell.detailTextLabel setText:[device valueForKey:@"company"]];
return cell;
}
// Override to support conditional editing of the table view.
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath
{
// Return NO if you do not want the specified item to be editable.
return YES;
}
// Override to support editing the table view.
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle) editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath
{
NSManagedObjectContext *context = [self managedObjectContext];
if (editingStyle == UITableViewCellEditingStyleDelete) {
// Delete object from database
[context deleteObject:[self.devices objectAtIndex:indexPath.row]];
NSError *error = nil;
if (![context save:&error]) {
NSLog(@"Can't Delete! %@ %@", error, [error localizedDescription]);
return;
}
// Remove device from table view
[self.devices removeObjectAtIndex:indexPath.row];
[self.tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade];
}
else if (editingStyle == UITableViewCellEditingStyleInsert) {
// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
}
}
/*
// Override to support rearranging the table view.
- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath
{
}
*/
/*
// Override to support conditional rearranging of the table view.
- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath
{
// Return NO if you do not want the item to be re-orderable.
return YES;
}
*/
#pragma mark - Navigation
// In a story board-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
// Get the new view controller using [segue destinationViewController].
// Pass the selected object to the new view controller.
if ([[segue identifier] isEqualToString:@"UpdateDevice"]) {
NSManagedObject *selectedDevice = [self.devices objectAtIndex:[[self.tableView indexPathForSelectedRow] row]];
DeviceDetailViewController *destViewController = segue.destinationViewController;
destViewController.device = selectedDevice;
}
}
@end
You can't use a push segue unless your view controllers are managed by a navigation controller. You should be able to select the root scene in your storyboard and select embed in Navigation Controller to make your app managed by a navigation controller.
Once you do that, your push segue should work, like your modal segues did.
In the code you posted, your DeviceViewController class has a devices property (an array of device objects, whatever they are.)
Your PrepareForSegue method is trying to set a device (singular) property in the destination view controller, not devices.