i have something that resembles a key pad (one master view, nine subviews). the touch began/down may start in any of the nine subviews. i detect touch down/began, to know when user drags their finger into other subviews (which views finger is dragged into), and when user lifts their finger up/touch up/stop.
(stack overflow not letting this question be posted. i'll try pasting the code from answer section, see if that works).
// in IB set long press gesture min duration to 0.1
-(IBAction)handleLongPressOnVoices:(UILongPressGestureRecognizer *)gestureRecognizer
{
CGPoint location = [gestureRecognizer locationInView:gestureRecognizer.view];
if (gestureRecognizer.state == UIGestureRecognizerStateBegan){
[self whichVoiceSelected:location];
} else if(gestureRecognizer.state == UIGestureRecognizerStateChanged){
[self whichVoiceSelected:location];
} else if(gestureRecognizer.state == UIGestureRecognizerStateEnded){
[self.avPlayer stop];
}
}
-(void)whichVoiceSelected:(CGPoint)location {
int updatedSelectedVoiceNumber;
if(CGRectContainsPoint(self.voice0.frame, location)){
updatedSelectedVoiceNumber=0;
self.statusLabelOutlet.text = @"...";
}else if(CGRectContainsPoint(self.voice1.frame, location)){
updatedSelectedVoiceNumber=1;
self.statusLabelOutlet.text = @"...";
}else if(CGRectContainsPoint(self.voice2.frame, location)){
updatedSelectedVoiceNumber=2;
self.statusLabelOutlet.text = @"...";
} ...
... }
i found parts of the answer across many stackoverflow replies. i am pasting my approach to resolving this question (a) to help the next person and (b) as invitation for better solutions.