I am creating two scenes in unity. In Scene 1, first, with the help of Image Marker, I will set a zero coordinate gameobject, and based on that I am instantiate gameobjects on screen touch and saving there coordinates in csv.
In Scene 2, again with the help of Image Marker, I will set a zero coordinate gameobject, and based on that I am instantiating gameobjects based on the coordinates saved in csv.
In both of the scene, Image Marker is the parent of the zero coordinates gameobject , under which the other gameobject are created as child. And my plane is in x-z axis and y-axis is the height. I have used Vuforia for the image marker.
Now, the issue is with the scene 2. When I try to spawn gameobject based on csv file, the object doesn't appear in the same place. It is slightly high and moved toward left side. When I try this in the editor, it works well, but not in my device.
Is there some additional work that I have to do for proper alignment, as I have kept the same setup for both saving and receiving data?
If any extra information is required, I will try to edit it to add.