I set the orthographic camera in the unity 3d project.
The problem is that plane object is highlighted when i moved camera.
It looks like light is focused at some point.
I think this is some kind of bug.
could you tell me how can i fix this?
This is the video...
https://www.youtube.com/watch?v=xj0TRRlLLCM
I tried following things
- got rid of directional light <- doesn't work (why?)
- shadow off
Please help me to solve this problem..