I'm trying to launch an .exe elsewhere on my Windows filesystem.
spawn = require('child_process').spawn;
game.process = spawn(path.join(config.values.armaPath, 'arma3.exe'), {
detached: true
});
I've wrapped it in a try/catch and the error I'm getting isn't helpful:
Error {code: "UNKNOWN", errno: "UNKNOWN", syscall: "spawn", stack: (...), message: "spawn UNKNOWN"}code: "UNKNOWN"errno: "UNKNOWN"message: "spawn UNKNOWN"
I've confirmed that the path.join to the .exe is correct.
I've also tried
game.process.stdout.on('error'...
but that never fires.
Edit, I've also tried another method:
var child = execFile(path.join(config.values.armaPath, 'arma3.exe'),
function(error,stdout,stderr) {
if (error) {
console.log(error.stack);
console.log('Error code: '+ error.code);
console.log('Signal received: '+ error.signal);
}
console.log('Child Process stdout: '+ stdout);
console.log('Child Process stderr: '+ stderr);
}
);
But that just errors with the same code, it's like the try/catch block error is being thrown before the callback from the spawn function is called.
Interestingly I've tried calling a .exe in the same directory and it does work...
The target .exe had "Run this program as an administrator" ticked. In order for node-webkit to execute it, my node app also has to be run as an administrator too.