I made a game in unity 3d, before uploading i checked that completely. that was ok. not crashing on any device. but after uploading my playConsole shows me that has 60+ % of crashes.

i am unable to read the errors which playconsole showed me .

please help me reading these errors.

-----Errors are pasted below ----------------------------------------------------------------------------- ---And 2 images of crashes error ------------------------------------------------------------------

Gionee F103 Pro (GIONEE_GBL7360), Android 6.0 Report 1

java.lang.Error: FATAL EXCEPTION [main] Unity version : 2017.3.1f1 Device model : GIONEE F103 Pro Device fingerprint: GIONEE/F103_Pro/GIONEE_GBL7360:6.0/MRA58K/1477383765:user/release-keys Caused by at android.app.ActivityThread.performDestroyActivity (ActivityThread.java:4065) at android.app.ActivityThread.handleDestroyActivity (ActivityThread.java:4083) at android.app.ActivityThread.-wrap5 (ActivityThread.java) at android.app.ActivityThread$H.handleMessage (ActivityThread.java:1542) at android.os.Handler.dispatchMessage (Handler.java:111) at android.os.Looper.loop (Looper.java:207) at android.app.ActivityThread.main (ActivityThread.java:5728) at java.lang.reflect.Method.invoke (Native Method) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run (ZygoteInit.java:789) at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:679) Caused by: java.lang.NullPointerException: at android.os.Message.sendToTarget (Message.java:429) at com.unity3d.player.UnityPlayer$c.a (Unknown Source) at com.unity3d.player.UnityPlayer$c.a (Unknown Source) at com.unity3d.player.UnityPlayer.quit (Unknown Source) at com.unity3d.player.UnityPlayerActivity.onDestroy (Unknown Source) at android.app.Activity.performDestroy (Activity.java:6501) at android.app.Instrumentation.callActivityOnDestroy (Instrumentation.java:1149) at android.app.ActivityThread.performDestroyActivity (ActivityThread.java:4052)

enter image description here

0 Answers