I want export a executable file to others and they can play the game with a click, but when I click the executable file it immediately shutdown. I think it missed some DLL file to be able to run. So I checked the build log.
'Pacman.exe' (Win32): Loaded 'C:\Windows\System32\ntdll.dll'.
'Pacman.exe' (Win32): Loaded 'C:\Windows\System32\kernel32.dll'.
'Pacman.exe' (Win32): Loaded 'C:\Windows\System32\KernelBase.dll'.
'Pacman.exe' (Win32): Loaded 'C:\Windows\System32\user32.dll'.
'Pacman.exe' (Win32): Loaded 'C:\Windows\System32\win32u.dll'.
'Pacman.exe' (Win32): Loaded 'C:\Windows\System32\d3d11.dll'.
'Pacman.exe' (Win32): Loaded 'C:\Windows\System32\gdi32.dll'.
'Pacman.exe' (Win32): Loaded 'C:\Windows\System32\D3DCompiler_47.dll'.
'Pacman.exe' (Win32): Loaded 'C:\Windows\System32\gdi32full.dll'.
'Pacman.exe' (Win32): Loaded 'C:\Windows\System32\msvcrt.dll'.
'Pacman.exe' (Win32): Loaded 'C:\Windows\System32\ucrtbase.dll'.
'Pacman.exe' (Win32): Loaded 'C:\Windows\System32\msvcp_win.dll'.
'Pacman.exe' (Win32): Loaded 'C:\Windows\System32\rpcrt4.dll'.
'Pacman.exe' (Win32): Loaded 'C:\Windows\System32\ole32.dll'.
'Pacman.exe' (Win32): Loaded 'C:\Windows\System32\dxgi.dll'.
'Pacman.exe' (Win32): Loaded 'C:\Windows\System32\combase.dll'.
'Pacman.exe' (Win32): Loaded 'C:\Windows\System32\cryptsp.dll'.
'Pacman.exe' (Win32): Loaded 'C:\Windows\System32\msvcp140.dll'.
.......and so on.
Is there only one way that manually copies all files mentioned above?
The vast majority of those files are just part of the Windows operating system.
msvcp140.dll
is part of the Visual C++ Runtime. You can deploy these side-by-side (i.e. xcopy style deployment). See Microsoft Docs. Exactly which files you need depends on which version if Visual C++ you are using to build the game.vcruntime140.dll
msvcp140.dll
concrt140.dll (only used for Windows XP)
vccorlib140.dll (only used for C++/CX)
msvcp140_1.dll: (added in VS 2017) C++17 memory_resource
msvcp140_2.dll: (added in VS 2017 15.7) C++17 mathematical special functions
vcruntime140_1.dll: (added in VS 2019) __CxxFrameHandler4 for FH4 (x64 only)
msvcp140_codecvt_ids.dll: (added in VS 2019 16.2) fixes for codecvt for
char8_t
,char16_t
, andchar32_t
.The
D3DCompiler_47.dll
HLSL compiler depends on your minimum operating system. Windows 8.1 and Windows 10 already include it. If you need to support Windows 7 SP1 or Windows 8.0, you can include it side-by-side with your game. See this blog post.