Maintaining in-app-purchases in iOS

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I am implementing ios app in which I want to add In-App purchase (IAP).

I want to use in-app purchase for below situation:

1) User will make registration and pay $10.

2) Now, my app will allow user to download songs. (For ex. 10 songs of $1. So user can download 10 songs.)

3) User can add more credit by again making purchase of $10. (So if user wants to pay 2 times then he/she will get $20 in his/her account. And he can download 20 songs of $1.)

4) While downloading song, my app will check whether user has enough balance or not, then only he can download data. (If there is no balance then it will ask to make payment of $10 first.)

I have make research for above situation and also looked into in-app purchase guidelines from Apple.

From that, I come across below: 1) If I will use subscription: But in that case, user will be charged after some duration (for ex. monthly payment, 3 month payment). Which I don't want. Because I want user to pay only if he wants to download data and not have balance. So I think, subscription is not ideal.

2) If I will user Consumable in-app purchase: Here, I can use it, so user can pay as many times as he want. And I need to track his balance from server side. So, from server APIs, I can check user's balance. But I think, it may conflict with Apple rules.

"Consumable items are the one exception to the requirement that your content be available on all the user’s devices. Consumable items are digital items that are used up or disappear after use and can never be reused. Examples of consumable items include virtual poker chips, in-game ammunition, or virtual supplies such as construction materials."

So, user can make payment from his iPhone device. And he can download songs from his iPad device as well. Means, purchase is sharable. But,

Consumables are device-by-device items, so their purchase needs to be made with the understanding that they are tied to the specific device. Apple does not let you restore a purchased consumable. You should warn your users that consumables are not shareable, and make it easy for users to purchase smaller blocks of items.

So can someone helps what kind of in-app purchase is suitable for above and also according to Apple Rules regarding in-app purchase.

Thanks in advance.

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Praful Kadam On BEST ANSWER