I am using an AVPlayerLayer to play video in the background of my UIViewController instance. When I launched my app on the iPhone I noticed that magnifying glass appearing in a wrong way. Video specifications: H.264, AAC, 640x360, MOV.
The background inside magnifying glass drawing without my video sublayer. Only subviews (buttons, text fields, etc.) are drawing inside my magnifying glass.
- (void)viewDidLoad
{
[super viewDidLoad];
self.view.backgroundColor = [UIColor yellowColor];
NSURL *videoURL = [[NSBundle mainBundle] URLForResource:@"bf4" withExtension:@"mov"];
AVAsset *asset = [AVAsset assetWithURL:videoURL];
AVPlayerItem *item = [AVPlayerItem playerItemWithAsset:asset];
AVPlayer *player = [AVPlayer playerWithPlayerItem:item];
player.actionAtItemEnd = AVPlayerActionAtItemEndNone;
UIView *container = [[UIView alloc] initWithFrame:self.view.bounds];
container.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
[self.view addSubview:container];
AVPlayerLayer *layer = [AVPlayerLayer playerLayerWithPlayer:player];
[container.layer addSublayer:layer];
layer.frame = container.bounds;
layer.videoGravity = AVLayerVideoGravityResizeAspectFill;
[self.view bringSubviewToFront:self.textField];
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(2.0f * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
[player play];
});
}
Does anyone know how to prevent this?
The only one solution I figured out is to:
Put
UIImageView
belowcontainer
view:Become a time observer to the media player:
Put snapshots inside your
UIImageView
:The property
imageGenerator
is of typeAVAssetImageGenerator
:N.B. Snapshots updates in the background and because of this frames lag behind the video. But this is better than nothing.