I ma having some strange issue. I’m using ar.js with Three.js, and when the camera is on full screen, model is less sharpy than when the camera is not on full screen. I added two pictures for comparison. Any idea why ar.js could cause this, and how can I fix it?
Code i am using (feature branch):
https://github.com/wszczepanskii/trackingArProject/tree/feature
changing camera resolution from 640x480 to higher doesn't work