I am implementing camera preview for scanning a QR code. Using TextureView to render the preview on.
While camera and everything is initializing, there is a black screen, so I want to show a placeholder until camera starts rendering on the view. I used onSurfaceTextureAvailable
to ask camera to start preview, but after asking camera to start preview the is a short delay where u see the black screen again, so I need a way to know when the preview actually started.
Is this possible?
Thank you.
Try instead the onSurfaceTextureUpdated callback:
Make sure to use a flag such as in the example, since if the implementation is for a camera app, then the callback will be triggered constantly on each camera frame, therefore use the flag to avoid calling your placeholder's removal code constantly none-stop.