I miss several functionality that I belive was present in the previous SDK-s.
For example:
//Getting reference to sensor(s)
//Old (1.8)
sensor = KinectSensor.KinectSensors[0];
//New (2.0)
sensor = KinectSensor.GetDefault();
//
//the latter one does not support multiple sensors?
Also miss the option to use multiple sensors to track skeletons: https://msdn.microsoft.com/en-us/library/dn188677.aspx Is this missing too?
With the new sensors, there are increased hardware requirements, making multiple sensors more difficult, as Carmine Sirignano reported.
And Wyck continues at the same link:
As a result of the hardware limitations, it appears that the runtime will only work with a single device, so the API was changed to reflect that.