I have no problem with my code as I can see, it's a breakout game, but for testing purposes I need to be able to go up,down, left, right manually with the keys http://pastebin.com/fJWk1ifH
txtBox.KeyDown += new System.Windows.Forms.KeyEventHandler(txtBox_KeyDown); //initialisation for key presson on textbox
private void txtBox_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Up)
{
xChange = 0;
yChange = -(trackbarSpeed.Value);
}
if (e.KeyCode == Keys.Down)
{
xChange = 0;
yChange = (trackbarSpeed.Value);
}
if (e.KeyCode == Keys.Left)
{
yChange = 0;
xChange = -(trackbarSpeed.Value);
}
if (e.KeyCode == Keys.Right)
{
yChange = 0;
xChange = (trackbarSpeed.Value);
}
}
You could set the Form's "KeyPreview" property to true, or override the ProcessCmdKey() method as proposed here Key Events: ProcessCmdKey
The latter is the better way.