JCheckBoxes not being disabled after I setEnable(false) them

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If have 30 checkboxes and I don't want more than 6 of them to be checked. I have an int keeping track of how many are checked. Each box has an item listener which calls a method to see what that int is at, and if it reaches 6, the method calls the setEnabled(false) on each box. However, even after the int number_of_boxes_checked reaches 6 the boxes don't get disabled.

import java.awt.BorderLayout;
import java.awt.EventQueue;

import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.border.EmptyBorder;
import javax.swing.JCheckBox;
import java.awt.GridLayout;
import javax.swing.event.ChangeListener;
import javax.swing.event.ChangeEvent;
import java.awt.event.ItemListener;
import java.awt.event.ItemEvent;
import javax.swing.JLabel;

public class JLottery2 extends JFrame {

private JPanel contentPane;
int number_of_boxes_checked = 1;
JCheckBox[] checkBox = new JCheckBox[30];
JLabel label = new JLabel("0");

/**
 * Launch the application.
 */
public static void main(String[] args) {
    EventQueue.invokeLater(new Runnable() {
        public void run() {
            try {
                JLottery2 frame = new JLottery2();
                frame.setVisible(true);
            } catch (Exception e) {
                e.printStackTrace();
            }
        }
    });
}

/**
 * Create the frame.
 */
public JLottery2() {
    setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    setBounds(100, 100, 586, 360);
    contentPane = new JPanel();
    contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
    setContentPane(contentPane);
    contentPane.setLayout(null);

    JPanel panel = new JPanel();
    panel.setBounds(10, 11, 321, 299);
    contentPane.add(panel);
    panel.setLayout(new GridLayout(5, 6, 0, 0));

    JPanel panel_1 = new JPanel();
    panel_1.setBounds(330, 11, 230, 299);
    contentPane.add(panel_1);

    panel_1.add(label);

    for (int i = 0; i < 30; ++i) {
        checkBox[i] = new JCheckBox(Integer.toString(i + 1));
        panel.add(checkBox[i]);
    }
    for (int i = 0; i < 30; ++i) {
        checkBox[i].addItemListener(new ItemListener() {
            public void itemStateChanged(ItemEvent e) {
                limit_checkBoxes();
            }
        });
    }
}

public void limit_checkBoxes() {
    label.setText(Integer.toString(number_of_boxes_checked));
    if (number_of_boxes_checked > 6) {
        for (int i = 0; i > 30; ++i) {
            checkBox[i].setEnabled(false);
        }
    } else {
        ++number_of_boxes_checked;

    }
}
}
2

There are 2 answers

2
Amir Afghani On BEST ANSWER

In your limit_checkBoxes() method, you want i < 30, not i > 30 in the loop. See my embedded comment.

    label.setText(Integer.toString(number_of_boxes_checked));
    if (number_of_boxes_checked > 6) {
        for (int i = 0; i < 30; ++i) { //<- your bug was here, I fixed it
            checkBox[i].setEnabled(false);
        }
    } else {
        ++number_of_boxes_checked;
   }
0
Balkrishna Rawool On

Change the line: for (int i = 0; i > 30; ++i) { with this for (int i = 0; i < 30; i++) {