Before I move onto using Condition variables I'm trying to understand object wait principles. I wrote a little code to understand more but its not working as expected.
What is supposed to happen is a Waiter class waits upon thread start. Meanwhile the Notifier class adds some elements to a list using a loop. Once the Notifier has done this it notifies the Waiter which should simply print that it has been notified but i get illegalmonitorstate exception
This is my output
Exception in thread "Waiter Thread" java.lang.IllegalMonitorStateException
at java.lang.Object.wait(Native Method)
at tutorials.waitnotify.Waiter.run(Waiter.java:26)
at java.lang.Thread.run(Thread.java:745)
0 [Waiter Thread] DEBUG tutorials.waitnotify.Waiter - Starting waiter....
2002 [Notifier Thread] DEBUG tutorials.waitnotify.Waiter - Starting
notifier...
3005 [Notifier Thread] DEBUG tutorials.waitnotify.Waiter - Element added [1]
4007 [Notifier Thread] DEBUG tutorials.waitnotify.Waiter - Element added [2]
5012 [Notifier Thread] DEBUG tutorials.waitnotify.Waiter - Element added [3]
Exception in thread "Notifier Thread" java.lang.IllegalMonitorStateException
7022 [Notifier Thread] DEBUG tutorials.waitnotify.Waiter - Object about to
notify
at java.lang.Object.notify(Native Method)
at tutorials.waitnotify.Notifier.run(Notifier.java:42)
at java.lang.Thread.run(Thread.java:745)
This is the code As you can see I'm trying to synchronise on a common lock object.
public class Notifier implements Runnable {
private static final Logger LOGGER = LoggerFactory.getLogger(Waiter.class);
private List<Integer> list;
private Object commonLock;
public Notifier(Object lock) {
this.list = new ArrayList<>();
this.commonLock = lock;
}
public void run() {
LOGGER.debug("Starting notifier....");
synchronized (commonLock) {
for (int i = 1; i <= 3; i++) {
try {
Thread.sleep(1000);
} catch (InterruptedException ie) {
LOGGER.debug("Interrupted");
}
list.add(i);
LOGGER.debug("Element added [{}]", i);
}
LOGGER.debug("About to notify");
notify();
}
}
}
public class Waiter implements Runnable {
private static final Logger LOGGER = LoggerFactory.getLogger(Waiter.class);
private final Object commonLock;
public Waiter(Object lock) {
this.commonLock = lock;
}
public void run() {
LOGGER.debug("Starting waiter....");
synchronized (commonLock) {
try {
wait(10000);
} catch (InterruptedException ie) {
LOGGER.debug("Interrupted");
}
}
LOGGER.debug("Object been notified");
}
}
public class WaiterNotifierMain {
public static void main(String[] args) {
BasicConfigurator.configure();
Object lock = new Object();
Waiter waiter = new Waiter(lock);
Notifier notifier = new Notifier(lock);
Thread waiterThread = new Thread(waiter);
Thread notifierThread = new Thread(notifier);
notifierThread.setName("Notifier Thread");
waiterThread.setName("Waiter Thread");
waiterThread.start();
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
notifierThread.start();
}
}
Any pointers would be appreciated. Thanks in advance
You should do
You get an exception because you're waiting and notifying on "this". And you didn't synchronize on "this".
You might consider using notifyAll() instead of notify():
If you plan to have multiple Waiter threads, keep in mind that notify() will only wake up one Waiter thread at a time. If you want to wake up ALL Waiter threads at once, you should use the notifyAll() method instead.
Even if know that you will never have more than one Waiter thread, I consider it best practice to use notifyAll() instead of notify(), since the Notifier object doesn't know how many threads are listening on the object...