I have rendered this scene using the Java 3D API. At the bottom of the image, where the ground is closer to the viewer, there is a blurriness surrounding the black lines on the image. I would like to prevent this blurriness entirely. Here is the image I am using as the texture:
As you can see, it is quite small but making the image larger is not an option. Are there any scaling methods I can change the type of such as a "nearest-neighbour" option for Java 3D texturing?
Thanks!
As Banthar suggested, I used:
and it works perfectly with no blurriness.