I am building my project with Unity2Canvas for Facebook instant games.
My project is basically a 'tic tac toe' type multiplayer game using photon for multiplayer but when I build this project, in the very beginning, it gives me error of build failure of [U2C Network]
Build failure
UnityEngine.Debug:LogError(Object) Unity2Canvas.CloudService:mainProtocol_OnBuildFailure(Socket) Sirius.Network.Event:Raise(Socket, Message) Sirius.Network.Socket:RaiseMessage(Object) Unity2Canvas.<>c__DisplayClass4_0:b__0() Unity2Canvas.EditorSynchronizationContext:EditorApplication_OnUpdate() UnityEditor.EditorApplication:Internal_CallUpdateFunctions()