Having issues deploying “Hello World” to ESP32_WROOM_32 device. I was able to flash the device successfully using nonoff. I have a ESP32D0WDQ6 and flashed ESP32_WROOM_32 v1.0.7.2 to it. I am using .NET nanoFramework Extension v2022.2.0.8 and VS version 17.1.3. I am also using nanoFramework.CoreLibrary v1.10.5. Below is from Device capabilities:
System Information
HAL build info: nanoFramework running @ ESP32
Target: ESP32_WROOM_32
Platform: ESP32
Firmware build Info:
Date: Aug 25 2021
Type: MinSizeRel build with IDF v3.3.5
CLR Version: 1.7.0.618
Compiler: GNU ARM GCC v5.2.0
OEM Product codes (vendor, model, SKU): 0, 0, 0
Serial Numbers (module, system):
00000000000000000000000000000000
0000000000000000
Target capabilities:
Has nanoBooter: NO
IFU capable: NO
Has proprietary bootloader: YES
AppDomains:
Assemblies:
Native Assemblies:
mscorlib v100.5.0.12, checksum 0x132BDB6F
nanoFramework.Runtime.Native v100.0.8.0, checksum 0x2307A8F3
nanoFramework.Hardware.Esp32 v100.0.7.2, checksum 0x1B75B894
nanoFramework.Hardware.Esp32.Rmt v100.0.3.0, checksum 0x9A53BB44
nanoFramework.Devices.OneWire v100.0.3.4, checksum 0xA5C172BD
nanoFramework.Networking.Sntp v100.0.4.4, checksum 0xE2D9BDED
nanoFramework.ResourceManager v100.0.0.1, checksum 0xDCD7DF4D
nanoFramework.System.Collections v100.0.0.1, checksum 0x5A31313D
nanoFramework.System.Text v100.0.0.1, checksum 0x8E6EB73D
nanoFramework.Runtime.Events v100.0.8.0, checksum 0x0EAB00C9
EventSink v1.0.0.0, checksum 0xF32F4C3E
System.IO.FileSystem v1.0.0.0, checksum 0x3112D24C
System.Math v100.0.5.2, checksum 0xC9E0AB13
System.Net v100.1.3.4, checksum 0xC74796C2
Windows.Devices.Adc v100.1.3.3, checksum 0xCA03579A
System.Device.Dac v100.0.0.6, checksum 0x02B3E860
System.Device.Gpio v100.1.0.4, checksum 0xB6D0ACC1
Windows.Devices.Gpio v100.1.2.2, checksum 0xC41539BE
Windows.Devices.I2c v100.2.0.2, checksum 0x79EDBF71
System.Device.I2c v100.0.0.1, checksum 0xFA806D33
Windows.Devices.Pwm v100.1.3.3, checksum 0xBA2E2251
Windows.Devices.SerialCommunication v100.1.1.2, checksum 0x34BAF06E
System.IO.Ports v100.1.1.3, checksum 0x61B8380C
Windows.Devices.Spi v100.1.4.2, checksum 0x360239F1
System.Device.Spi v100.1.0.0, checksum 0x48031DC5
Windows.Devices.Wifi v100.0.6.2, checksum 0xA94A849E
Windows.Storage v100.0.2.0, checksum 0x954A4192
++++++++++++++++++++++++++++++++
++ Memory Map ++
++++++++++++++++++++++++++++++++
Type Start Size
++++++++++++++++++++++++++++++++
RAM 0x3ffe436c 0x00016800
FLASH 0x00000000 0x00400000
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++ Flash Sector Map ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Region Start Blocks Bytes/Block Usage
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
0 0x00010000 1 0x180000 nanoCLR
1 0x00190000 1 0x230000 Deployment
2 0x003C0000 1 0x040000 Configuration
+++++++++++++++++++++++++++++++++++++++++++++++++++
++ Storage Usage Map ++
+++++++++++++++++++++++++++++++++++++++++++++++++++
Start Size (kB) Usage
+++++++++++++++++++++++++++++++++++++++++++++++++++
0x003C0000 0x040000 (256kB) Configuration
0x00010000 0x180000 (1536kB) nanoCLR
0x00190000 0x230000 (2240kB) Deployment
Deployment Map Empty
When deploying “Hello World” template it appears as though debugger is started on device and assemblies are uploaded ok. Then when VS launches the debugger provider I get the following error:
08:31:24.428 [Starting deployment transaction from v2022.2.0+f1998f9dd6]
08:31:24.432 [Starting debug engine on nanoDevice]
08:31:24.442 [Connecting to debugger engine...OK]
08:31:27.208 [Assemblies to deploy:]
08:31:27.208 [Assembly: NFApp4 v1.0.0.0 (336 bytes)]
08:31:27.223 [Assembly: mscorlib v1.10.5.4 (31668 bytes)]
08:31:27.224 [Deploying 2 assemblies to device]
08:31:27.913 [Incrementally deploying assemblies to the device]
08:31:27.932 [Erasing block @ 0x00190000...]
08:31:28.330 [Deploying 0/32004 bytes.]
08:31:28.355 [Deploying 1012/32004 bytes.]
08:31:28.380 [Deploying 2024/32004 bytes.]
08:31:28.405 [Deploying 3036/32004 bytes.]
08:31:28.439 [Deploying 4048/32004 bytes.]
08:31:28.455 [Deploying 5060/32004 bytes.]
08:31:28.481 [Deploying 6072/32004 bytes.]
08:31:28.505 [Deploying 7084/32004 bytes.]
08:31:28.540 [Deploying 8096/32004 bytes.]
08:31:28.558 [Deploying 9108/32004 bytes.]
08:31:28.584 [Deploying 10120/32004 bytes.]
08:31:28.613 [Deploying 11132/32004 bytes.]
08:31:28.644 [Deploying 12144/32004 bytes.]
08:31:28.681 [Deploying 13156/32004 bytes.]
08:31:28.686 [Deploying 14168/32004 bytes.]
08:31:28.713 [Deploying 15180/32004 bytes.]
08:31:28.736 [Deploying 16192/32004 bytes.]
08:31:28.761 [Deploying 17204/32004 bytes.]
08:31:28.788 [Deploying 18216/32004 bytes.]
08:31:28.813 [Deploying 19228/32004 bytes.]
08:31:28.836 [Deploying 20240/32004 bytes.]
08:31:28.866 [Deploying 21252/32004 bytes.]
08:31:28.887 [Deploying 22264/32004 bytes.]
08:31:28.913 [Deploying 23276/32004 bytes.]
08:31:28.946 [Deploying 24288/32004 bytes.]
08:31:28.965 [Deploying 25300/32004 bytes.]
08:31:28.994 [Deploying 26312/32004 bytes.]
08:31:29.021 [Deploying 27324/32004 bytes.]
08:31:29.055 [Deploying 28336/32004 bytes.]
08:31:29.068 [Deploying 29348/32004 bytes.]
08:31:29.095 [Deploying 30360/32004 bytes.]
08:31:29.121 [Deploying 31372/32004 bytes.]
08:31:29.154 [Assemblies successfully deployed to the device]
08:31:29.193 [Launching debugger provider from v2022.2.0+f1998f9dd6]
At this point the COM port becomes locked and no more communication on that COM port will occur. I can unplug and plug the ESP32 but the device will not enumerate. The only way I can fix the issue is by rebooting my PC. Can someone please point me in the direction on what to check next?
ESP32_WROOM_32 target has been deprecated. You should have seen a message about this from nanoff. Having said that, please use one of the current targets and you should be good to go.
nanoff --update --serialport COM9999 --platform esp32