We have a graph datastructure for our little 3D program which just contains info about vertices and edges, no fill etc. We just want to get the information about the point locations and how they are connected together. (From what I understand, this is called Mesh data, is that correct terminology?)
Is there a library that would do something like this, or go anywhere near what I want to achieve? Is there, for example, a library which will allow me to just use a function which takes in that file and instantiate a new object that will have all this mesh info?
If not, what would be the steps to get this done?
If you can, switch to wavefront .obj - Files. These can be parsed in a few lines and are likely the thing you want (just import your collada to blender for example and export as obj again)
If you cant, you could give lwjgl a try. This library gives you access to assimp, which can load any 3d-object-format for you