In spark AR I've got multiple scripts: a UIManager script and a GameManager script. I've got a game over function inside of an async function in my UI manager, but I want to access the function via GameManager.
I've tried putting export before the game over function but that isn't allowed and I cant find anything online. Does someone know of a way to do this?
Code:
(async function()
{
//Function that gets called when the game is lost
export function GameOver(score = 0)
{
//Make the Game over screen visible
LoseScreen.hidden = false;
//Check if the gme has a shop
if(GameSettings.RequireShop)
{
//Make the Shop button visible
ShopButton.hidden = false;
}
else if(!GameSettings.RequireShop)
{
//Make the Shop button invisible
ShopButton.hidden = true;
}
//Set the value to the current screen
CurrentScreen = "LoseScreen";
//Make the game invisible
//NOTE: end the game here when making the final game
GameMenuObj.hidden = true;
//Score variable saved here and displayed on screen
Score = score;
TotalScore += Score;
LoseScore.text = Score.toString();
//Check if the game has a Leaderboard or shop
if(GameSettings.RequireleaderBoard || GameSettings.RequireShop)
{
//save your new score and money
SaveData();
}
//show / refresh money on screen
CoinText.text = TotalScore + "";
}
//Enables async/await in JS [part 2]
})();
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