I'm porting to AndroidStudio format an old game project which is using using old BaseGameUtils Eclipse style Android library project, which must be imported as a library to the game project.
Is there a gradle dependence alternative to BaseGameUtils project? The only thing I can find about BaseGameUtils is this: https://developers.google.com/games/services/android/init
And it seems that Google is telling you that you should use BaseGameUtils, but also I found this: https://developers.google.com/games/services/android/leaderboards
In that last link, google is telling how to implement leaderboards and is not naming BaseGameUtils in the text, so I'm confused. Is BaseGameUtils still necessary? If not, and it can be done using the last link, what would be necessary to import as a Gradle dependence?
It is mentioned in the "Before you begin" section in https://developers.google.com/games/services/android/leaderboards, to Download and review the leaderboards code samples in the Android samples page.
And, In the Android samples page you can find in the Readme that:
BaseGameUtils. Utilities used on all samples, which you can use in your projects too. This is not a stand-alone sample, it's a library project.
So, yeah it is still needed.