I have heard the term "Single Cycle Cpu" and was trying to understand what single cycle cpu actually meant. Is there a clear agreed definition and consensus and what is means?
Some home brew "single cycle cpu's" I've come across seem to use both the rising and the falling edges of the clock to complete a single instruction. Typically, the rising edge acts as fetch/decode and the falling edge as execute.
However, in my reading I came across the reasonable point made here ...
https://zipcpu.com/blog/2017/08/21/rules-for-newbies.html
"Do not transition on any negative (falling) edges.
Falling edge clocks should be considered a violation of the one clock principle,
as they act like separate clocks.".
This rings true to me.
Needing both the rising and falling edges (or high and low phases) is effectively the same as needing the rising edge of two cycles of a single clock that's running twice as fast; and this would be a "two cycle" CPU wouldn't it.
So is it honest to state that a design is a "single cycle CPU" when both the rising and falling edges are actively used for state change?
It would seem that a true single cycle cpu must perform all state changing operations on a single clock edge of a single clock cycle.
I can imagine such a thing is possible providing the data strorage is all synchronous. If we have a synchronous system that has settled then on the next clock edge we can clock the results into a synchronous data store and simultaneously clock the program counter on to the next address.
But if the target data store is for example async RAM then the surely control lines would be changing whilst that data is being stored leading to unintended behaviours.
Am I wrong, are there any examples of a "single cycle cpu" that include async storage in the mix?
It would seem that using async RAM in ones design means one must use at least two logical clock cycles to achive the state change.
Of course, with some more complexity one could perhaps add anhave a cpu that uses a single edge where instructions use solely synchronout components, but relies on an extra cycle when storing to async data; but then that still wouldn't be a single cycle cpu, but rather a a mostly single cycle cpu.
So no CPU that writes to async RAM (or other async component) can honestly be considered a single cycle CPU because the entire instruction cannot be carried out on a single clock edge. The RAM write needs two edges (ie falling and rising) and this breaks the single clock principal.
So is there a commonly accepted single cycle CPU and are we applying the term consistently?
What's the story?
(Also posted in my hackday log https://hackaday.io/project/166922-spam-1-8-bit-cpu/log/181036-single-cycle-cpu-confusion and also on a private group in hackaday)
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Update: Looking at simple MIP's it seems the models use synchronous memory and so can probably operate off a single edge ad maybe it does - therefore warrant the category "single cycle". And perhaps FPGA memory is always synchronous - I don't know about that.
But is the term using inconsistently elsewhere - ie like most Homebrew TTL Computers out there??
Or am I just plain wrong?
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Update :
Some may have misunderstood my point.
Numerous home brew TTL cpu's claim "single cycle CPU" status (not interested for the purposes of this discussion in more complex beasts that do pipelining or whatever).
By single cycle these CPU's they typically mean that they do something like advancing the PC on one edge of the clock and then the use the opposing edge of the clock to update flipflops with the result. OR they will use the other phase of the clock to update async components like latches and sram.
However, the ZipCPU reference I provided suggests that using the opposing clock edge is akin to using a second clock cycle or even a second clock. BTW Ben Eater in his vids even compares the inverted clock that he uses to update his SRAM to being a second clock.
My objection to the use of "single cycle CPU" with such CPU's (basically most/all home bred TTL CPU's I've seen as they all work that way) is that I agree with ZipCPU that using the opposing edge (or phase) of the clock for the commit is effectively the same as using a second clock and this makes a mockery of the "single cycle" claim.
If the use of oposing edge is effectively the same a using a single edge but of dual clock cycles then I think that makes use of the term questionable. So I take ZipCPU's point to heart and tighten the term to mean use of a single edge.
On the other hand is seems perfectly possible to build a CPU that uses only sync components (ie edge triggered flip flops) and which uses only a single edge, where on each edge, we clock whatever is on the bus into whatever device is selected for write and at the same moment advance the PC. Between one edge and the next same direction edge, settling occurs.
In this manner we end up with CPI=1 and use of only a single edge - which is very distinctly different to the common TTL CPU pattern of using both edges of the clock.
BTW my impression of FPGA's (which I'm not referring to here) is that the storage elements in FPGA are all synchronous flip flops. I don't know, but that's what my reading suggests. Anyway, if this is true then a trivial FPGA based CPU probabnly has a CPI=1 and uses only say the +ve edge and so these might well meet my narrow definition of "single cycle cpu". Also, my reading suggests that various MIP's impls (educational efforts probably) are probably meeting my definition ok.
The definition says that a single cycle CPU takes just one instruction per one cycle. So it's possible to make a conclusion in theory that there are other CPU's that takes more or less instruction per cycle. You can check it out that there are some concepts like multi-cycle processor and pipelined processor (Instruction pipelining). "Pipelining attempts to keep every part of the processor busy with some instruction by dividing incoming instructions into a series of sequential steps." acorkcording to Wiki. I don't know how exactly it works, but maybe it just uses available registers (maybe instead of using for example EAX, ECX is used like EAX or maybe it works some other way, but one for sure is 100% true that number of registers in increasing, so maybe it's one of main purposes. Source: https://en.wikipedia.org/wiki/Instruction_pipelining I think the answer for the question: "is-a-single-cycle-cpu-possible-if-asynchronous-components-are-used" depends on CPU controller that controls both CPU and RAM with opcodes. I found interesing information about this on site: http://people.cs.pitt.edu/~cho/cs1541/current/handouts/lect-pipe_4up.pdf https://ibb.co/tKy6sR2 CONCLUSION: In my opinion, if we consider the term "single cycle CPU" it should be the simplest possible construction. The term "asynchronous" implements a conclusion, that is more complex than "synchronous". So both terms are not equivalent. It's something like "Can a basic data type be considered as a structure?". In my opinion the word "single" means the simplest possible and "asynchronous" means some modification, so more complex, so just think it's not possible, but maybe the term "are used" can be bypassed by "are used at the time" - if some switch, some controller can turn off asynchronous mode and make this all the simplest possible. But generally just think it's not possible