iOS11 Safari/HTML5 Audio Capture?

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iOS11 apparently implemented getUserMedia. Finally! As such, I am trying to record audio (only) via recorder.js (well-known lib) in Safari on iOS. This works (of course) on Chrome/Android.

The Blob object returned from any recording has zero-length. iOS now properly asks for permission to the microphone and I can start recording. There are no errors, no null references, just simply any recording is a zero-length array. Is this a known bug?

Is there a mechanism or workaround in this to properly capture any raw PCM audio?

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