I am trying to make a universal app in Xcode 6 using swift, and it's not going so well. I have a tab bar controller app, and I am trying to make something like this:
(The height and width are set to Any) But when I run it on an iPhone 5 simulator:
How do I fix this? Will I have to make separate storyboards for each device?
What I understood is that, you should probably pin
Top Space
for the top most label and pinVertical Spacing
constraints for the other two buttons.The "GO" button should have a vertical spacing constraint with respect to the "Control" label and the "STOP" should have a vertical spacing constraint with respect to the "GO" button or
Bottom Space
if you want to stick it to the bottom of the view.