I'm using GLKit to create a game on the iPhone. setting up the GLKit context and drawing sprites on it isn't that hard but when I try to add text to it, it seems impossible to do. I have searched around for an answer but all the solutions I tried to find can't be mixed in GLKView.
What is the best practice to render text in the GLKView?
"the best" in a sense of easiest would be to make an UILabel, set all the text and background parameters you want and then create UIImage from label's layer to create or update the texture.